Card Codex

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17 May 2024: Card library updated.

Imperial Subduer

2W · Creature — Human Samurai

Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. 3/2

Similar cards

Color identity:
NameManaTypeText
Minion of the Mighty RCreature — Kobold Menace Pack tactics — Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking. 0/1
Hired Poisoner BCreature — Human Assassin Deathtouch 1/1
Royal Assassin 1BBCreature — Human Assassin {T}: Destroy target tapped creature. 1/1
Ramses, Assassin Lord 2UBLegendary Creature — Human Assassin Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game. 4/4
Riptide UInstant Tap all blue creatures.
Waylaying Pirates 3UCreature — Human Pirate When Waylaying Pirates enters the battlefield, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/3
Daybreak Chaplain 1WCreature — Human Cleric Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/3
Raffine, Scheming Seer WUBLegendary Creature — Sphinx Demon Flying, ward {1} Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.) 1/4
Duelist's Heritage 2WEnchantment Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
Chainwhip Cyclops 4RCreature — Cyclops Warrior {3}{R}: Target creature can't block this turn. 4/4
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