Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Imperiosaur

2GG · Creature — Dinosaur

Spend only mana produced by basic lands to cast this spell. 5/5

Similar cards

Color identity:
NameManaTypeText
Invasion of Zendikar 3GBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Zendikar enters the battlefield, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Path to Exile WInstant Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Disappearing Act 1UUInstant As an additional cost to cast this spell, return a permanent you control to its owner's hand. Counter target spell.
Traverse the Outlands 4GSorcery Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Multani's Presence GEnchantment Whenever a spell you've cast is countered, draw a card.
Oath of Lieges 1WEnchantment At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle.
Liesa, Shroud of Dusk 2WWBLegendary Creature — Angel Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times. Flying, lifelink Whenever a player casts a spell, they lose 2 life. 5/5
Saruman the White 4ULegendary Creature — Avatar Wizard Ward {2} Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 4/4
Mudhole 2RInstant Target player exiles all land cards from their graveyard.
Magus of the Will 2BCreature — Human Wizard {2}{B}, {T}, Exile Magus of the Will: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead. 3/3
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