M:tG card similarity search
2GG · Creature — Dinosaur
Spend only mana produced by basic lands to cast this spell. 5/5
Name | Mana | Type | Text |
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Titania, Gaea Incarnate | Legendary Creature — Elemental Avatar | Vigilance, reach, trample, haste Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control. When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped. {3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land. */* | |
Fog Patch | 1G | Instant | Cast this spell only during the declare blockers step. Attacking creatures become blocked. (This spell works on creatures that can't be blocked.) |
Wild Crocodile | 1G | Host Creature — Crocodile | When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. 1/1 |
Sram, Senior Edificer | 1W | Legendary Creature — Dwarf Advisor | Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. 2/2 |
Jasmine Boreal of the Seven | 1GW | Legendary Creature — Human Druid | {T}: Add {G}{W}. Spend this mana only to cast creature spells with no abilities. Creatures you control with no abilities can't be blocked by creatures with abilities. 2/4 |
Greater Tanuki | 4GG | Enchantment Creature — Dog | Trample Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 6/5 |
Kheru Mind-Eater | 2B | Creature — Vampire | Menace Whenever Kheru Mind-Eater deals combat damage to a player, that player exiles a card from their hand face down. You may look at cards exiled with Kheru Mind-Eater, and you may play lands and cast spells from among those cards. 1/3 |
Rampant Growth | 1G | Sorcery | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. |
Codie, Vociferous Codex | 3 | Legendary Artifact Creature — Construct | You can't cast permanent spells. {4}, {T}: Add {W}{U}{B}{R}{G}. When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order. 1/4 |
Corrupted Zendikon | 1B | Enchantment — Aura | Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land dies, return that card to its owner's hand. |