Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Implement of Malice

2 · Artifact

{B}, Sacrifice Implement of Malice: Target player discards a card. Activate only as a sorcery. When Implement of Malice is put into a graveyard from the battlefield, draw a card.

Similar cards

Color identity:
NameManaTypeText
Anowon, the Ruin Sage 3BBLegendary Creature — Vampire Shaman At the beginning of your upkeep, each player sacrifices a non-Vampire creature. 4/3
Nightmare Incursion 5BSorcery Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.
Towering-Wave Mystic 1UCreature — Merfolk Wizard Whenever Towering-Wave Mystic deals damage, target player mills that many cards. 2/1
Luxurious Locomotive 5Artifact — Vehicle Whenever Luxurious Locomotive attacks, create a Treasure token for each creature that crewed it this turn. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") Crew 1. Activate only once each turn. (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 6/5
Wild Aesthir 2WCreature — Bird Flying, first strike {W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn. 1/1
Sea Gate Restoration 4UUUSorcery Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.
Thunderous Snapper G/UG/UG/UG/UCreature — Turtle Hydra Whenever you cast a spell with mana value 5 or greater, draw a card. 4/4
Acererak the Archlich 2BLegendary Creature — Zombie Wizard When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. 5/5
Sand Scout 1WCreature — Human Scout When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle. Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn. 2/2
Shapers' Sanctuary GEnchantment Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Page 620