Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Imposing Grandeur

4R · Sorcery

Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone.

Similar cards

Color identity:
NameManaTypeText
Seaside Haven Land {T}: Add {C}. {W}{U}, {T}, Sacrifice a Bird: Draw a card.
Portcullis Vine GCreature — Plant Wall Defender (This creature can't attack.) {2}, {T}, Sacrifice a creature with defender: Draw a card. 0/3
Necrogen Mists 2BEnchantment At the beginning of each player's upkeep, that player discards a card.
Patchwork Gnomes 3Artifact Creature — Gnome Discard a card: Regenerate Patchwork Gnomes. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/1
O-Kagachi Made Manifest Enchantment Creature — Dragon Spirit O-Kagachi Made Manifest is all colors. Flying, trample Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card. 6/6
Explore 1GSorcery You may play an additional land this turn. Draw a card.
Sibilant Spirit 5UCreature — Spirit Flying Whenever Sibilant Spirit attacks, defending player may draw a card. 5/6
Soundwave, Sonic Spy 1WUBLegendary Artifact Creature — Robot More Than Meets the Eye {2}{W}{U}{B} (You may cast this card converted for {2}{W}{U}{B}.) Whenever one or more creature tokens you control deal combat damage to a player, exile target instant or sorcery card with mana value equal to the damage dealt from their graveyard. Copy it. You may cast the copy without paying its mana cost. If you do, convert Soundwave. 5/4
Ichor Wellspring 2Artifact When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.
Teferi, Master of Time 2UULegendary Planeswalker — Teferi You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [−10]: Take two extra turns after this one. Loyalty 3
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