M:tG card similarity search
4R · Sorcery
Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone.
Name | Mana | Type | Text |
---|---|---|---|
Seaside Haven | Land | {T}: Add {C}. {W}{U}, {T}, Sacrifice a Bird: Draw a card. | |
Portcullis Vine | G | Creature — Plant Wall | Defender (This creature can't attack.) {2}, {T}, Sacrifice a creature with defender: Draw a card. 0/3 |
Necrogen Mists | 2B | Enchantment | At the beginning of each player's upkeep, that player discards a card. |
Patchwork Gnomes | 3 | Artifact Creature — Gnome | Discard a card: Regenerate Patchwork Gnomes. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/1 |
O-Kagachi Made Manifest | Enchantment Creature — Dragon Spirit | O-Kagachi Made Manifest is all colors. Flying, trample Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card. 6/6 | |
Explore | 1G | Sorcery | You may play an additional land this turn. Draw a card. |
Sibilant Spirit | 5U | Creature — Spirit | Flying Whenever Sibilant Spirit attacks, defending player may draw a card. 5/6 |
Soundwave, Sonic Spy | 1WUB | Legendary Artifact Creature — Robot | More Than Meets the Eye {2}{W}{U}{B} (You may cast this card converted for {2}{W}{U}{B}.) Whenever one or more creature tokens you control deal combat damage to a player, exile target instant or sorcery card with mana value equal to the damage dealt from their graveyard. Copy it. You may cast the copy without paying its mana cost. If you do, convert Soundwave. 5/4 |
Ichor Wellspring | 2 | Artifact | When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card. |
Teferi, Master of Time | 2UU | Legendary Planeswalker — Teferi | You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [−10]: Take two extra turns after this one. Loyalty 3 |