M:tG card similarity search
3W · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+5. Cycling {3} ({3}, Discard this card: Draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Great Teacher's Decree | 3W | Sorcery | Creatures you control get +2/+1 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Streambed Aquitects | 1UU | Creature — Merfolk Scout | {T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) {T}: Target land becomes an Island until end of turn. 2/3 |
Vigilant Sentry | 1WW | Creature — Human Nomad | Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn." 2/2 |
Super Secret Tech | 3 | Artifact | Premium spells cost {1} less to cast. Premium creatures get +1/+1. |
Banners Raised | R | Instant | Creatures you control get +1/+0 until end of turn. |
Bar the Door | 2W | Instant | Creatures you control get +0/+4 until end of turn. |
Burn Bright | 2R | Instant | Creatures you control get +2/+0 until end of turn. |
Charge | W | Instant | Creatures you control get +1/+1 until end of turn. |
Chorus of Woe | B | Sorcery | Creatures you control get +1/+0 until end of turn. |
Desperate Charge | 2B | Sorcery | Creatures you control get +2/+0 until end of turn. |