M:tG card similarity search
1B · Instant
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature attacks this turn if able.
Name | Mana | Type | Text |
---|---|---|---|
Suspicious Bookcase | 2 | Artifact Creature — Wall | Defender {3}, {T}: Target creature can't be blocked this turn. 0/4 |
Blindblast | 2R | Instant | Blindblast deals 1 damage to target creature. That creature can't block this turn. Draw a card. |
Combo Attack | 2G | Sorcery | Two target creatures your team controls each deal damage equal to their power to target creature. |
Titanic Brawl | 1G | Instant | This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Goldmaw Champion | 2W | Creature — Dwarf Warrior | Boast — {1}{W}: Tap target creature. (Activate only if this creature attacked this turn and only once each turn.) 2/3 |
Confront the Assault | 4W | Instant | Cast this spell only if a creature is attacking you. Create three 1/1 white Spirit creature tokens with flying. |
Herald of Faith | 3WW | Creature — Angel | Flying Whenever Herald of Faith attacks, you gain 2 life. 4/3 |
Fulgent Distraction | 2W | Instant | Choose two target creatures. Tap those creatures, then unattach all Equipment from them. |
Joust | 1R | Sorcery | Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.) |
Neck Breaker | Creature — Werewolf | Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker. 4/3 |