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17 May 2024: Card library updated.

In Bolas's Clutches

4UU · Legendary Enchantment — Aura

Enchant permanent You control enchanted permanent. Enchanted permanent is legendary.

Similar cards

Color identity:
NameManaTypeText
Ghostly Touch 1UEnchantment — Aura Enchant creature Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."
Convulsing Licid 2RCreature — Licid {R}, {T}: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature can't block. 2/2
Colossification 5GGEnchantment — Aura Enchant creature When Colossification enters the battlefield, tap enchanted creature. Enchanted creature gets +20/+20.
Callaphe, Beloved of the Sea 1UULegendary Enchantment Creature — Demigod Callaphe's power is equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast." */3
Avacyn, Angel of Hope 5WWWLegendary Creature — Angel Flying, vigilance, indestructible Other permanents you control have indestructible. 8/8
Tyrant of Discord 4RRRCreature — Elemental When Tyrant of Discord enters the battlefield, target opponent chooses a permanent they control at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process. 7/7
Rimewind Taskmage 1UCreature — Human Wizard {1}, {T}: You may tap or untap target permanent. Activate only if you control four or more snow permanents. 1/2
Stamina 2GEnchantment — Aura Enchant creature Enchanted creature has vigilance. Sacrifice Stamina: Regenerate enchanted creature.
Siege Modification 1RREnchantment — Aura Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. Enchanted creature gets +3/+0 and has first strike.
Fortunate Few 3WWSorcery Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
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