Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

In Thrall to the Pit

3R · Sorcery

Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If this spell was kicked, sacrifice that creature at the beginning of the next end step.

Similar cards

Color identity:
NameManaTypeText
Thundering Giant 3RRCreature — Giant Haste (This creature can attack and {T} as soon as it comes under your control.) 4/3
Tibalt, the Fiend-Blooded RRLegendary Planeswalker — Tibalt [+1]: Draw a card, then discard a card at random. [−4]: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. [−6]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. Loyalty 2
Hostile Minotaur 3RCreature — Minotaur Haste (This creature can attack and {T} as soon as it comes under your control.) 3/3
Zombie Trailblazer BBBCreature — Zombie Scout Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 2/2
Flameshadow Conjuring 3REnchantment Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
Bellowing Bruiser 4RCreature — Ogre Haste 4/4
Merrow Commerce 1UTribal Enchantment — Merfolk At the beginning of your end step, untap all Merfolk you control.
Valduk, Keeper of the Flame 2RLegendary Creature — Human Shaman At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. 3/2
Rootborn Defenses 2WInstant Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
Rainbow Vale Land {T}: Add one mana of any color. An opponent gains control of Rainbow Vale at the beginning of the next end step.
Page 43