Card Codex

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17 May 2024: Card library updated.

In the Trenches

1WW · Enchantment

Creatures you control get +1/+1. {5}{W}: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.

Similar cards

Color identity:
NameManaTypeText
Oblation 2WInstant The owner of target nonland permanent shuffles it into their library, then draws two cards.
Wilson, Ardent Bear 1RGLegendary Creature — Bear Warrior Double strike, reach, trample Ward {2} {1}{R}{G}, Exile Wilson, Ardent Bear from your graveyard: Target creature you control perpetually gains double strike. Activate only as a sorcery. 2/3
The Warmonger Hero Exile The Warmonger: Creatures you control get +2/+0 and gain haste until end of turn.
Carrionette 1BCreature — Skeleton {2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate only if Carrionette is in your graveyard. 1/1
Honor of the Pure 1WEnchantment White creatures you control get +1/+1.
Thran Lens 2Artifact All permanents are colorless.
Time of Heroes 1WEnchantment Each creature you control with a level counter on it gets +2/+2.
Apocalypse 2RRRSorcery Exile all permanents. You discard your hand.
Favorable Winds 1UEnchantment Creatures you control with flying get +1/+1.
Etali, Primal Conqueror 5RRLegendary Creature — Elder Dinosaur Trample When Etali, Primal Conqueror enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs. {9}{G/P}: Transform Etali. Activate only as a sorcery. 7/7
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