M:tG card similarity search
· Creature — Human
Incited Rabble attacks each combat if able. {2}: Incited Rabble gets +1/+0 until end of turn. 2/3
Name | Mana | Type | Text |
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Spire Mangler | 2B | Creature — Insect | Flash Flying When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn. 2/1 |
Dauntless River Marshal | 1W | Creature — Human Soldier | Dauntless River Marshal gets +1/+1 as long as you control an Island. {3}{U}: Tap target creature. 2/1 |
Demonspine Whip | BR | Artifact — Equipment | {X}: Equipped creature gets +X/+0 until end of turn. Equip {1} |
Heron's Grace Champion | 2GW | Creature — Human Knight | Flash Lifelink When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. 3/3 |
Akroma, Angel of Fury | 5RRR | Legendary Creature — Angel | This spell can't be countered. Flying, trample, protection from white and from blue {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6 |
Snarling Warg | 3B | Creature — Wolf | Menace (This creature can't be blocked except by two or more creatures.) As long as you control a Goblin or Orc, Snarling Warg gets +1/+0. 3/4 |
Tattermunge Duo | 2R/G | Creature — Goblin Warrior Shaman | Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 2/3 |
Soulblade Djinn | 3UU | Creature — Djinn | Flying Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. 4/3 |
Aethershield Artificer | 3W | Creature — Dwarf Artificer | At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/3 |
Mantle of Leadership | 1W | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn. |