Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Incriminate

1B · Sorcery

Choose two target creatures controlled by the same player. That player sacrifices one of them.

Similar cards

Color identity:
NameManaTypeText
A-Dueling Coach 3WCreature — Human Monk When Dueling Coach enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. {W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. 2/2
Myrkul's Edict 1BSorcery Roll a d20. 1—9 | Choose an opponent. That player sacrifices a creature. 10—19 | Each opponent sacrifices a creature. 20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Seer's Vision 2UBEnchantment Your opponents play with their hands revealed. Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
Wake to Slaughter 3BRSorcery Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. Flashback {4}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Counterintelligence 2UUSorcery Return one or two target creatures to their owners' hands.
Mind Rake 2BSorcery Target player discards two cards. Overload {1}{B} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Oblivion 4BSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target opponent discards two cards.
Deception 2BSorcery Target opponent discards two cards.
Mind Rot 2BSorcery Target player discards two cards.
Harvest Fear 3BSorcery — Adventure Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.)
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