Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Incriminate

1B · Sorcery

Choose two target creatures controlled by the same player. That player sacrifices one of them.

Similar cards

Color identity:
NameManaTypeText
Tectonic Hellion 5RRCreature — Hellion Haste Whenever Tectonic Hellion attacks, each player who controls the most lands sacrifices two lands. 8/5
Hieroglyphic Illumination 3UInstant Draw two cards. Cycling {U} ({U}, Discard this card: Draw a card.)
Crashing Boars 3GGCreature — Boar Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able. 4/4
Sphinx of Uthuun 5UUCreature — Sphinx Flying When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. 5/6
Avabruck Caretaker 4GGCreature — Human Werewolf Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4
Cold Storage 4Artifact {3}: Exile target creature you control. Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.
Gird for Battle WSorcery Put a +1/+1 counter on each of up to two target creatures.
Agrus Kos, Spirit of Justice 2RWLegendary Creature — Spirit Detective Double strike, vigilance Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) 2/4
Skull Raid 3BSorcery Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Worst Fears 7BSorcery You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)
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