M:tG card similarity search
1G · Creature — Elf Druid
{T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) 0/2
Name | Mana | Type | Text |
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Grixis Grimblade | U/RB | Creature — Zombie Warrior | As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) 2/1 |
Juniper Order Druid | 2G | Creature — Human Cleric Druid | {T}: Untap target land. 1/1 |
Baneslayer Aspirant | 1W | Creature — Human Soldier | Baneslayer Aspirant gets +3/+3 and has flying, first strike, and lifelink as long as you have one or more emblems. 2/2 |
Grove's Bounty | XG | Sorcery — Adventure | Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.) |
Confusion in the Ranks | 3RR | Enchantment | Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents. |
Henzie "Toolbox" Torre | BRG | Legendary Creature — Devil Rogue | Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) Blitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game. 3/3 |
Jolrael, Voice of Zhalfir | 2GU | Legendary Creature — Human Druid | At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card. 3/3 |
Tameshi, Reality Architect | 2U | Legendary Creature — Moonfolk Wizard | Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn. {X}{W}, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery. 2/3 |
Cemetery Gatekeeper | 1R | Creature — Vampire | First strike When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. 2/1 |
Illusionary Mask | 2 | Artifact | {X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate only as a sorcery. |