M:tG card similarity search
1U · Creature — Faerie Wizard
Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
A-Young Red Dragon | 3R | Creature — Dragon | Flying 3/1 |
Chardalyn Dragon | 6 | Artifact Creature — Dragon | Flying 4/4 |
Fang Dragon | 5RR | Creature — Dragon | Flying 6/3 |
Young Blue Dragon | 4U | Creature — Dragon | Flying 3/3 |
Mistmeadow Vanisher | 2W/U | Creature — Kithkin Wizard | Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/2 |
Archon of Coronation | 4WW | Creature — Archon | Flying When Archon of Coronation enters the battlefield, you become the monarch. As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.) 5/5 |
Hawkeater Moth | 3G | Creature — Insect | Flying Shroud (This creature can't be the target of spells or abilities.) 1/2 |
Temporal Spring | 1GU | Sorcery | Put target permanent on top of its owner's library. |
Anzrag, the Quake-Mole | 2RG | Legendary Creature — Mole God | Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able. 8/4 |
Nightveil Predator | UUBB | Creature — Vampire | Flying, deathtouch Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/3 |