M:tG card similarity search
1U · Creature — Faerie Wizard
Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Roilmage's Trick | 3U | Instant | Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell. Draw a card. |
Arcbound Stinger | 2 | Artifact Creature — Insect | Flying Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
Magnify | G | Instant | All creatures get +1/+1 until end of turn. |
Shire Scarecrow | 2 | Artifact Creature — Scarecrow | Defender {1}: Add one mana of any color. Activate only once each turn. 0/3 |
Battle-Rage Blessing | 1B | Instant | Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
Offer Immortality | 1B | Instant | Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
Cut the Earthly Bond | U | Instant — Arcane | Return target enchanted permanent to its owner's hand. |
Ice-Fang Coatl | GU | Snow Creature — Snake | Flash Flying When Ice-Fang Coatl enters the battlefield, draw a card. Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents. 1/1 |
Saruli Caretaker | G | Creature — Dryad | Defender {T}, Tap an untapped creature you control: Add one mana of any color. 0/3 |
Halimar Tidecaller | 2U | Creature — Human Wizard Ally | When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand. Land creatures you control have flying. 2/3 |