M:tG card similarity search
1U · Creature — Faerie Wizard
Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Unified Front | 3W | Sorcery | Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast this spell. |
Unexplained Absence | 3W | Instant | For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) |
Plaxmanta | 1U | Creature — Beast | Flash When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) When Plaxmanta enters the battlefield, sacrifice it unless {G} was spent to cast it. 2/2 |
Stoic Sphinx | 2UU | Creature — Sphinx | Flash Flying Stoic Sphinx has hexproof as long as you haven't cast a spell this turn. 5/3 |
Pack's Betrayal | 2R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Now I Know My ABC's | 1UU | Enchantment | At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game. |
Legacy Weapon | 7 | Legendary Artifact | {W}{U}{B}{R}{G}: Exile target permanent. If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead. |
Crypt Ripper | 2BB | Creature — Shade | Haste {B}: Crypt Ripper gets +1/+1 until end of turn. 2/2 |
Ravenous Intruder | 1R | Creature — Gremlin | Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn. 1/2 |
World Queller | 3WW | Creature — Avatar | At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. 4/4 |