Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Indigo Faerie

1U · Creature — Faerie Wizard

Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Puppeteer Clique 3BBCreature — Faerie Wizard Flying When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/2
Dazzling Lights UInstant Target creature gets -3/-0 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Bloodbriar 2GCreature — Plant Elemental Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar. 2/3
Magma Opus 6URInstant Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. {U/R}{U/R}, Discard Magma Opus: Create a Treasure token.
Rix Maadi Guildmage BRCreature — Human Shaman {B}{R}: Target blocking creature gets -1/-1 until end of turn. {B}{R}: Target player who lost life this turn loses 1 life. 2/2
Warped Physique UBInstant Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.
Anarchist 4RCreature — Human Wizard When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. 2/2
Reclusive Taxidermist 1GCreature — Human Druid Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard. {T}: Add one mana of any color. 1/2
Topan Ascetic 2GCreature — Human Monk Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn. 2/2
A-You Come to a River 2USorcery Choose one — • Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
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