Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Indigo Faerie

1U · Creature — Faerie Wizard

Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
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Cadric, Soul Kindler 2RWLegendary Creature — Dwarf Wizard The "legend rule" doesn't apply to tokens you control. Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step. 4/3
Quicksand Land {T}: Add {C}. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
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Puresight Merrow W/UW/UCreature — Merfolk Wizard {W/U}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.) 2/2
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Hunt the Hunter GSorcery Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.
Hunting Drake 4UCreature — Drake Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library. 2/2
Rukarumel, Biologist WUBRGLegendary Creature — Human Wizard As Rukarumel, Biologist enters the battlefield, choose a creature type. Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 1/1 colorless Sliver creature token. 3/3
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