Card Codex

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17 May 2024: Card library updated.

Indrik Umbra

4GW · Enchantment — Aura

Enchant creature Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Similar cards

Color identity:
NameManaTypeText
Restless Spire Land Restless Spire enters the battlefield tapped. {T}: Add {U} or {R}. {U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. Whenever Restless Spire attacks, scry 1.
Serra Aviary 3WWorld Enchantment Creatures with flying get +1/+1.
Sulfur Elemental 2RCreature — Elemental Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) White creatures get +1/-1. 3/2
Holy Avenger 2WArtifact — Equipment Equipped creature has double strike. Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it. Equip {2}{W}
Portrait of Michiko Enchantment Creature — Human Noble Portrait of Michiko gets +1/+1 for each artifact and/or enchantment you control. 0/0
Yoke of the Damned 1BEnchantment — Aura Enchant creature When a creature dies, destroy enchanted creature.
Sabertooth Outrider 3RCreature — Human Warrior Trample Formidable — Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn. 4/2
Nantuko Disciple 3GCreature — Insect Druid {G}, {T}: Target creature gets +2/+2 until end of turn. 2/2
Thriss, Nantuko Primus 5GGLegendary Creature — Insect Druid {G}, {T}: Target creature gets +5/+5 until end of turn. 5/5
Secretkeeper 3UCreature — Spirit As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying. 2/2
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