Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Indulge

2R · Sorcery

Whenever a creature you control attacks this turn, create a 1/1 green and white Citizen creature token that's tapped and attacking.

Similar cards

Color identity:
NameManaTypeText
Mirage Mockery 2USorcery Choose one — • Create a token that's a copy of target artifact creature you control. • Create a token that's a copy of target nonartifact creature you control. Entwine {2}{U} (Choose both if you pay the entwine cost.)
Greatsword of Tyr 1WArtifact — Equipment Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.)
Mausoleum Guard 3WCreature — Human Scout When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying. 2/2
Iraxxa, Empress of Mars 2RRLegendary Creature — Alien Warrior Trample Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Paradox — Whenever you cast a spell from anywhere other than your hand, create a 2/2 red Alien Warrior creature token. 5/4
Gnawing Crescendo 2RInstant Creatures you control get +2/+0 until end of turn. Whenever a nontoken creature you control dies this turn, create a 1/1 black Rat creature token with "This creature can't block."
Cloudgoat Ranger 3WWCreature — Giant Warrior Ranger When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens. Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn. 3/3
Grip of Phyresis 2UInstant Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it.
Yes Man, Personal Securitron 2WLegendary Artifact Creature — Robot {T}: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn. Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it. 2/2
Illusionist's Gambit 2UUInstant Cast this spell only during the declare blockers step on an opponent's turn. Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
Wrangler of the Damned 3WUCreature — Human Soldier Flash At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying. 1/4
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