M:tG card similarity search
3BB · Creature — Demon
Flying At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life. 5/3
Name | Mana | Type | Text |
---|---|---|---|
Hidden Horror | 1BB | Creature — Horror | When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card. 4/4 |
Rune-Tail, Kitsune Ascendant | 2W | Legendary Creature — Fox Monk | When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant. 2/2 |
Thoughtcutter Agent | UB | Artifact Creature — Human Rogue | {U}{B}, {T}: Target player loses 1 life and reveals their hand. 1/1 |
Tergrid's Shadow | 3BB | Instant | Each player sacrifices two creatures. Foretell {2}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Catapult Captain | Creature — Zombie | {2}{B}, {T}, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness. 2/6 | |
Epicure of Blood | 4B | Creature — Vampire | Whenever you gain life, each opponent loses 1 life. 4/4 |
Vedalken Infuser | 3U | Creature — Vedalken Wizard | At the beginning of your upkeep, you may put a charge counter on target artifact. 1/4 |
Bloodchief Ascension | B | Enchantment | At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life. |
Marauding Blight-Priest | 2B | Creature — Vampire Cleric | Whenever you gain life, each opponent loses 1 life. 3/2 |
One Ring to Rule Them All | 2BB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard. |