Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Infectious Curse

· Enchantment — Aura Curse

Enchant player Spells you cast that target enchanted player cost {1} less to cast. At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Werewolf of Ancient Hunger Creature — Werewolf Vigilance, trample Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger. */*
Shield Mare 1WWCreature — Horse Shield Mare can't be blocked by red creatures. When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. 2/3
Turri Island Plane — Ir Creature spells cost {2} less to cast. Whenever chaos ensues, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
Guul Draz Vampire BCreature — Vampire Rogue As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 1/1
Nightmare Lash 4Artifact — Equipment Equipped creature gets +1/+1 for each Swamp you control. Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Tempting Licid 2GCreature — Licid {G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. All creatures able to block enchanted creature do so. 2/2
The Legend of Arena 1URWLegendary Enchantment — Saga The Legend of Arena can be your commander. I, II — Create a 2/1 red Human Wizard creature token. Spells you cast this turn cost {1} less to cast for each Wizard you control. III — Search your library for a planeswalker card, put it onto the battlefield, then shuffle your library. It enters with an additional loyalty counter on it for each Wizard you control.
Thermokarst 1GGSorcery Destroy target land. If that land was a snow land, you gain 1 life.
Dusk's Landing BSorcery Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead.
Scent of Jasmine WInstant Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
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