Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Infectious Rage

1R · Enchantment — Aura

Enchant creature Enchanted creature gets +2/-1. When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.

Similar cards

Color identity:
NameManaTypeText
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Dauntless Bodyguard WCreature — Human Knight As Dauntless Bodyguard enters the battlefield, choose another creature you control. Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. 2/1
Tranquil Frillback 2GCreature — Dinosaur When Tranquil Frillback enters the battlefield, you may pay {G} up to three times. When you pay this cost one or more times, choose up to that many — • Destroy target artifact or enchantment. • Exile target player's graveyard. • You gain 4 life. 3/3
Teferi's Moat 3WUEnchantment As Teferi's Moat enters the battlefield, choose a color. Creatures of the chosen color without flying can't attack you.
God-Eternal Rhonas 3GGLegendary Creature — Zombie God Deathtouch When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. 5/5
Ghost Lantern BArtifact — Equipment Whenever a creature you control dies, put a +1/+1 counter on equipped creature. Equip {1}
Light of Hope WInstant Choose one — • You gain 4 life. • Destroy target enchantment. • Put a +1/+1 counter on target creature.
Cyclopean Snare 2Artifact {3}, {T}: Tap target creature, then return Cyclopean Snare to its owner's hand.
Auspicious Arrival 1WInstant Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Rush of Vitality 1BInstant Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")
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