M:tG card similarity search
2BB · Enchantment
Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces {B} instead of any other type.
Name | Mana | Type | Text |
---|---|---|---|
Venerable Monk | 2W | Creature — Human Monk Cleric | When Venerable Monk enters the battlefield, you gain 2 life. 2/2 |
Early Frost | 1U | Instant | Tap up to three target lands. |
Radiant Smite | 1W | Instant | Destroy target creature with power 4 or greater. If you weren't the starting player, you gain 4 life. Cycling {W} When you cycle Radiant Smite, if you weren't the starting player, you gain 2 life. |
Courier Griffin | 3W | Creature — Griffin | Flying When Courier Griffin enters the battlefield, you gain 2 life. 2/3 |
Warmth | 1W | Enchantment | Whenever an opponent casts a red spell, you gain 2 life. |
Harsh Mercy | 2W | Sorcery | Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated. |
Living Tsunami | 2UU | Creature — Elemental | Flying At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand. 4/4 |
Bitterblossom | 1B | Tribal Enchantment — Faerie | At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. |
Alpine Moon | R | Enchantment | As Alpine Moon enters the battlefield, choose a nonbasic land card name. Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color." |
Moonlit Wake | 2W | Enchantment | Whenever a creature dies, you gain 1 life. |