M:tG card similarity search
4BB · Enchantment
At the beginning of each player's upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card's mana value.
Name | Mana | Type | Text |
---|---|---|---|
Genesis Wave | XGGG | Sorcery | Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. |
Profane Command | XBB | Sorcery | Choose two — • Target player loses X life. • Return target creature card with mana value X or less from your graveyard to the battlefield. • Target creature gets -X/-X until end of turn. • Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) |
Seer of the Last Tomorrow | 2U | Creature — Naga Cleric | {U}, {T}, Discard a card: Target player mills three cards. 1/4 |
An-Havva Inn | 1GG | Sorcery | You gain X plus 1 life, where X is the number of green creatures on the battlefield. |
Master of the Feast | 1BB | Enchantment Creature — Demon | Flying At the beginning of your upkeep, each opponent draws a card. 5/5 |
Free the Fae | 1U | Instant — Adventure | Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand. |
Tainted Indulgence | UB | Instant | Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard. |
Birthing Pod | 3G/P | Artifact | ({G/P} can be paid with either {G} or 2 life.) {1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. |
Warren Weirding | 1B | Tribal Sorcery — Goblin | Target player sacrifices a creature. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn. |
Rolling Earthquake | XR | Sorcery | Rolling Earthquake deals X damage to each creature without horsemanship and each player. |