M:tG card similarity search
2BB · Legendary Creature — Kirin Spirit
Flying Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Zhang Liao, Hero of Hefei | 4BB | Legendary Creature — Human Soldier | Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card. 3/3 |
Charge of the Forever-Beast | 2G | Sorcery | As an additional cost to cast this spell, reveal a creature card from your hand. Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power. |
Harbinger of Night | 2BB | Creature — Spirit | At the beginning of your upkeep, put a -1/-1 counter on each creature. 2/3 |
Glorious Gale | 1U | Instant | Counter target creature spell. If it was a legendary spell, the Ring tempts you. |
Aether Rift | 1RG | Enchantment | At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life. |
Pull from Tomorrow | XUU | Instant | Draw X cards, then discard a card. |
Quick Sliver | 1G | Creature — Sliver | Flash Any player may cast Sliver spells as though they had flash. 1/1 |
Headhunter | 1B | Creature — Human Cleric | Whenever Headhunter deals combat damage to a player, that player discards a card. Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Wee Dragonauts | 1UR | Creature — Faerie Wizard | Flying Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. 1/3 |
Bria, Riptide Rogue | 2UR | Legendary Creature — Otter Rogue | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.) Whenever you cast a noncreature spell, target creature you control can't be blocked this turn. 3/3 |