M:tG card similarity search
R · Sorcery
As an additional cost to cast this spell, sacrifice a creature. Add {R}{R}{R}.
| Name | Mana | Type | Text |
|---|---|---|---|
| Loam Dryad | G | Creature — Dryad Horror | {T}, Tap an untapped creature you control: Add one mana of any color. 1/2 |
| Caged Sun | 6 | Artifact | As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color. |
| Spell Queller | 1WU | Creature — Spirit | Flash Flying When Spell Queller enters the battlefield, exile target spell with mana value 4 or less. When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. 2/3 |
| Serra Disciple | 1W | Creature — Bird Cleric | Flying, first strike Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.) 1/1 |
| Teardrop Kami | U | Creature — Spirit | Sacrifice Teardrop Kami: You may tap or untap target creature. 1/1 |
| Boggart Forager | R | Creature — Goblin Rogue | {R}, Sacrifice Boggart Forager: Target player shuffles their library. 1/1 |
| Utopia Tree | 1G | Creature — Plant | {T}: Add one mana of any color. 0/2 |
| Doom Foretold | 2WB | Enchantment | At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold. |
| Shaun, Father of Synths | 3UR | Legendary Creature — Human Scientist | Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types. When Shaun leaves the battlefield, exile all Synth tokens you control. 3/4 |
| Day of the Dragons | 4UUU | Enchantment | When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control. |