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17 May 2024: Card library updated.

Infernal Reckoning

B · Instant

Exile target colorless creature. You gain life equal to its power.

Similar cards

Color identity:
NameManaTypeText
Drove of Elves 3GCreature — Elf Hexproof Drove of Elves's power and toughness are each equal to the number of green permanents you control. */*
Foul-Tongue Shriek BInstant Target opponent loses 1 life for each attacking creature you control. You gain that much life.
Maro 2GGCreature — Elemental Maro's power and toughness are each equal to the number of cards in your hand. */*
Treefolk Seedlings 2GCreature — Treefolk Treefolk Seedlings's toughness is equal to the number of Forests you control. 2/*
Triumph of Ferocity 2GEnchantment At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.
Mine Worker 2Artifact Creature — Assembly-Worker {T}: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead. 2/1
Champion of Wits 2UCreature — Naga Wizard When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.) 2/1
Nykthos Paragon 4WWEnchantment Creature — Human Soldier Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn. 4/6
Bloodletter of Aclazotz 1BBBCreature — Vampire Demon Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.) 2/4
Fateful Handoff 3BSorcery Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.
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