M:tG card similarity search
4BB · Creature — Demon
Flying, trample Skip your draw step. Whenever you play a land or cast a spell, you draw a card and you lose 1 life. 6/6
Name | Mana | Type | Text |
---|---|---|---|
Implode | 4R | Sorcery | Destroy target land. Draw a card. |
Thoughtcutter Agent | UB | Artifact Creature — Human Rogue | {U}{B}, {T}: Target player loses 1 life and reveals their hand. 1/1 |
Carnage Gladiator | 2BR | Creature — Skeleton Warrior | Whenever a creature blocks, that creature's controller loses 1 life. {1}{B}{R}: Regenerate Carnage Gladiator. 4/2 |
Underworld Coinsmith | WB | Enchantment Creature — Human Cleric | Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. {W}{B}, Pay 1 life: Each opponent loses 1 life. 2/2 |
Messenger Falcons | 2G/UW | Creature — Bird | Flying When Messenger Falcons enters the battlefield, draw a card. 2/2 |
Windreader Sphinx | 5UU | Creature — Sphinx | Flying Whenever a creature with flying attacks, you may draw a card. 3/7 |
Wicked Akuba | BB | Creature — Spirit | {B}: Target player dealt damage by Wicked Akuba this turn loses 1 life. 2/2 |
Stormscape Apprentice | U | Creature — Human Wizard | {W}, {T}: Tap target creature. {B}, {T}: Target player loses 1 life. 1/1 |
Wall of Mulch | 1G | Creature — Wall | Defender (This creature can't attack.) {G}, Sacrifice a Wall: Draw a card. 0/4 |
Abyssal Persecutor | 2BB | Creature — Demon | Flying, trample You can't win the game and your opponents can't lose the game. 6/6 |