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17 May 2024: Card library updated.

Inferno Fist

1R · Enchantment — Aura

Enchant creature you control Enchanted creature gets +2/+0. {R}, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to any target.

Similar cards

Color identity:
NameManaTypeText
Sterling Grove GWEnchantment Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) {1}, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Cloak and Dagger 2Tribal Artifact — Rogue Equipment Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it. Equip {3}
Nettling Curse 2BEnchantment — Aura Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 3 life. {1}{R}: Enchanted creature attacks this turn if able.
Ramosian Greatsword 4RArtifact — Equipment Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Equipped creature gets +3/+1 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Meteoric Mace 4RRArtifact — Equipment Equipped creature gets +4/+0 and has trample. Equip {4} Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Scale of Chiss-Goria 3Artifact Flash Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {T}: Target creature gets +0/+1 until end of turn.
Tooth of Chiss-Goria 3Artifact Flash Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {T}: Target creature gets +1/+0 until end of turn.
Historian's Wisdom 2GEnchantment — Aura Enchant artifact or creature When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +2/+1.
Exuberant Firestoker 2RCreature — Human Druid Shaman At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player or planeswalker. {T}: Add {C}. 1/1
Lightning Reflexes 1REnchantment — Aura You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +1/+0 and has first strike.
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