M:tG card similarity search
3R · Creature — Hellion
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library. 7/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Taunting Arbormage | 2G | Creature — Elf Wizard | Kicker {3} (You may pay an additional {3} as you cast this spell.) When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so. 2/3 |
| Laelia, the Blade Reforged | 2R | Legendary Creature — Spirit Warrior | Haste Whenever Laelia, the Blade Reforged attacks, exile the top card of your library. You may play that card this turn. Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia. 2/2 |
| Resounding Silence | 3W | Instant | Exile target attacking creature. Cycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.) When you cycle Resounding Silence, exile up to two target attacking creatures. |
| Cooped Up | 1W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. {2}{W}: Exile enchanted creature. |
| Dreadful Apathy | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. {2}{W}: Exile enchanted creature. |
| Pillory of the Sleepless | 1WB | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life." |
| Temporal Spring | 1GU | Sorcery | Put target permanent on top of its owner's library. |
| Disruptor Wanderglyph | 4 | Artifact Creature — Golem | Whenever Disruptor Wanderglyph attacks, exile target card from an opponent's graveyard. 3/4 |
| Scorchwalker | 3R | Creature — Elemental | Bloodrush — {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn. 5/1 |
| Delif's Cone | 0 | Artifact | {T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn. |