M:tG card similarity search
6R · Creature — Elemental
Trample Inferno Project enters the battlefield with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard. 0/0
Name | Mana | Type | Text |
---|---|---|---|
Aluren | 2GG | Enchantment | Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash. |
Mind Shatter | XBB | Sorcery | Target player discards X cards at random. |
Mind Twist | XB | Sorcery | Target player discards X cards at random. |
Darksteel Hydra | XWBG | Artifact Creature — Phyrexian Hydra | Indestructible Darksteel Hydra enters the battlefield with X oil counters on it. Darksteel Hydra's power and toughness are each equal to twice the number of oil counters on it. When Darksteel Hydra enters the battlefield, conjure a card named Darksteel Ingot and a card named Darksteel Plate into your hand. */* |
Magus of the Mind | 4UU | Creature — Human Wizard | {U}, {T}, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs. 4/5 |
Skullslither Worm | 3B | Creature — Worm | When Skullslither Worm enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on Skullslither Worm. 3/3 |
Etali's Favor | 2R | Enchantment — Aura | Enchant creature you control When Etali's Favor enters the battlefield, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) Enchanted creature gets +1/+1 and has trample. |
Khenra Charioteer | 1RG | Creature — Jackal Warrior | Trample Other creatures you control have trample. 3/3 |
Entry Denied | 1U | Sorcery — Adventure | Return target creature you don't control with mana value 3 or less to its owner's hand. (Then exile this card. You may cast the creature later from exile.) |
Invent | 4UR | Instant | Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle. |