Card Codex

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17 May 2024: Card library updated.

Inferno Titan

4RR · Creature — Giant

{R}: Inferno Titan gets +1/+0 until end of turn. Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. 6/6

Similar cards

Color identity:
NameManaTypeText
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Magnify GInstant All creatures get +1/+1 until end of turn.
Royal Trooper 2WCreature — Human Soldier Whenever Royal Trooper blocks, it gets +2/+2 until end of turn. 2/2
Shu Defender 2WCreature — Human Soldier Whenever Shu Defender blocks, it gets +0/+2 until end of turn. 2/2
Town Sentry 2WCreature — Human Soldier Whenever Town Sentry blocks, it gets +0/+2 until end of turn. 2/2
Ursapine 3GGCreature — Beast {G}: Target creature gets +1/+1 until end of turn. 3/3
Desert Land — Desert {T}: Add {C}. {T}: Desert deals 1 damage to target attacking creature. Activate only during the end of combat step.
Alchemist's Greeting 4RSorcery Alchemist's Greeting deals 4 damage to target creature. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Tah-Crop Elite 3WCreature — Bird Warrior Flying You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.) 2/2
Book Burning 1RSorcery Any player may have Book Burning deal 6 damage to them. If no one does, target player mills six cards.
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