Card Codex

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17 May 2024: Card library updated.

Inferno Trap

3R · Instant — Trap

If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay this spell's mana cost. Inferno Trap deals 4 damage to target creature.

Similar cards

Color identity:
NameManaTypeText
Trinisphere 3Artifact As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)
Lux Artillery 4Artifact Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent.
Weight of Spires RInstant Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls.
The Great Work Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — The Great Work deals 3 damage to target opponent and each creature they control. II — Create three Treasure tokens. III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up).
Troubled Healer 2WCreature — Human Cleric Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn. 1/2
Subdue GInstant Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.
City of Brass Land Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.
Biomancer's Familiar GUCreature — Mutant Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it. 2/2
Rushing-Tide Zubera 2UUCreature — Zubera Spirit When Rushing-Tide Zubera dies, if 4 or more damage was dealt to it this turn, draw three cards. 3/3
Nerf War 3URSorcery Fire a Nerf® blaster until empty at target library from at least two meters away. For each card knocked off that library, put it into its owner's graveyard and Nerf War deals ½ damage to that player. (Foam darts only.)
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