M:tG card similarity search
4RR · Legendary Creature — Dragon
This spell can't be countered. Flying, haste {R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target. 6/6
Name | Mana | Type | Text |
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Darkling Stalker | 3B | Creature — Shade Spirit | {B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn. 1/1 |
Shauku's Minion | 1BR | Creature — Human Minion | {B}{R}, {T}: Shauku's Minion deals 2 damage to target white creature. 2/2 |
Switchgrass Grazer | 2RR | Creature — Horse Mount | Haste Whenever Switchgrass Grazer attacks, it deals 1 damage to any target. If Switchgrass Grazer is saddled and a creature was dealt damage this way, that creature perpetually gains "This creature can't block" and "Damage isn't removed from this creature during cleanup steps." Saddle 1 4/4 |
Aura Barbs | 2R | Instant — Arcane | Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to. |
Wildfire Emissary | 3R | Creature — Efreet | Protection from white {1}{R}: Wildfire Emissary gets +1/+0 until end of turn. 2/4 |
Hedgewitch's Mask | W | Artifact — Equipment | Equipped creature gets +1/+1. Equipped creature can't be blocked by creatures with power 4 or greater. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Firespout | 2R/G | Sorcery | Firespout deals 3 damage to each creature without flying if {R} was spent to cast this spell and 3 damage to each creature with flying if {G} was spent to cast this spell. (Do both if {R}{G} was spent.) |
Dire Wolf Prowler | 2G | Creature — Wolf | {1}{G}: Dire Wolf Prowler gets +2/+2 and gains haste until end of turn. Activate only once each turn. 2/2 |
Wall of Blood | 2B | Creature — Wall | Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn. 0/2 |
Firefiend Elemental | 3R | Creature — Elemental | Haste (This creature can attack and {T} as soon as it comes under your control.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 3/2 |