Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Infest

1BB · Sorcery

All creatures get -2/-2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Nightsky Mimic 1W/BCreature — Shapeshifter Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn. 2/1
Frostwind Invoker 4UCreature — Merfolk Wizard Flying {8}: Creatures you control gain flying until end of turn. 3/3
Crown of Doom 3Artifact Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn. {2}: Target player other than Crown of Doom's owner gains control of it. Activate only during your turn.
Dauntless Escort 1GWCreature — Rhino Soldier Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn. 3/3
Captivating Crew 3RCreature — Human Pirate {3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. 4/3
Slashing Tiger 2GGCreature — Cat Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn. 3/3
Trained Cheetah 2GCreature — Cat Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn. 2/2
Hero of the Winds 3WCreature — Human Soldier Flying Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn. 1/4
Indigo Faerie 1UCreature — Faerie Wizard Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. 1/1
Sword of the Realms 1WLegendary Artifact — Equipment Equipped creature gets +2/+0 and has vigilance. Whenever equipped creature dies, return it to its owner's hand. Equip {1}{W}
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