Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Infested Roothold

4G · Creature — Wall

Defender (This creature can't attack.) Protection from artifacts Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token. 0/3

Similar cards

Color identity:
NameManaTypeText
Mistakes Were Made 1GInstant Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat.
Howl of the Night Pack 6GSorcery Create a 2/2 green Wolf creature token for each Forest you control.
Efficient Construction 3UEnchantment Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
Third Path Iconoclast URCreature — Human Monk Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token. 2/1
Somberwald Beastmaster 6GCreature — Human Ranger When Somberwald Beastmaster enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. Creature tokens you control have deathtouch. 1/1
Child of the Pack 2RGCreature — Human Werewolf {2}{R}{G}: Create a 2/2 green Wolf creature token. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/5
Seed Spark 3WInstant Destroy target artifact or enchantment. If {G} was spent to cast this spell, create two 1/1 green Saproling creature tokens.
Soul of Zendikar 4GGCreature — Avatar Reach {3}{G}{G}: Create a 3/3 green Beast creature token. {3}{G}{G}, Exile Soul of Zendikar from your graveyard: Create a 3/3 green Beast creature token. 6/6
Jade Mage 1GCreature — Human Shaman {2}{G}: Create a 1/1 green Saproling creature token. 2/1
Waiting in the Weeds 1GGSorcery Each player creates a 1/1 green Cat creature token for each untapped Forest they control.
Page 4