Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Infiltration Lens

1 · Artifact — Equipment

Whenever equipped creature becomes blocked by a creature, you may draw two cards. Equip {1}

Similar cards

Color identity:
NameManaTypeText
Sacred Excavation 3USorcery Return up to two target cards with cycling from your graveyard to your hand.
Trash the Town GInstant Spree (Choose one or more additional costs.) + {2} — Put two +1/+1 counters on target creature. + {1} — Target creature gains trample until end of turn. + {1} — Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards."
Wild Wasteland 2REnchantment Skip your draw step. At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.
Edric, Spymaster of Trest 1GULegendary Creature — Elf Rogue Whenever a creature deals combat damage to one of your opponents, its controller may draw a card. 2/2
Rashka the Slayer 3WWLegendary Creature — Human Archer Reach (This creature can block creatures with flying.) Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn. 3/3
Predict 1UInstant Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Reparations 1WUEnchantment Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
Mighty Emergence 2GEnchantment Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.
Curse of the Bloody Tome 2UEnchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, that player mills two cards.
Thirst for Discovery 2UInstant Draw three cards. Then discard two cards unless you discard a basic land card.
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