M:tG card similarity search
2U · Enchantment — Aura
Enchant creature Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.
Name | Mana | Type | Text |
---|---|---|---|
Meng Huo, Barbarian King | 3GG | Legendary Creature — Human Barbarian Soldier | Other green creatures you control get +1/+1. 4/4 |
Lovestruck Beast | 2G | Creature — Beast Noble | Lovestruck Beast can't attack unless you control a 1/1 creature. 5/5 |
Arachnoform | 1G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2, has reach, and is every creature type. |
Vampirism | 1B | Enchantment — Aura | Enchant creature When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1. |
Sungold Sentinel | 1W | Creature — Human Soldier | Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven — {1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. 3/2 |
Ogre Chitterlord | 4RR | Creature — Ogre Warrior | Menace Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn. 6/5 |
Sunblade Elf | G | Creature — Elf Warrior | Sunblade Elf gets +1/+1 as long as you control a Plains. {4}{W}: Creatures you control get +1/+1 until end of turn. 1/1 |
Overmaster | R | Sorcery | The next instant or sorcery spell you cast this turn can't be countered. Draw a card. |
Air Bladder | U | Enchantment — Aura | Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying. |
Ambitious Assault | 2R | Instant | Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.) |