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17 May 2024: Card library updated.

Infiltrator's Magemark

2U · Enchantment — Aura

Enchant creature Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.

Similar cards

Color identity:
NameManaTypeText
Heliod's Punishment 1WEnchantment — Aura Enchant creature Heliod's Punishment enters the battlefield with four task counters on it. Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."
Sanctum Prelate 1WWCreature — Human Cleric As Sanctum Prelate enters the battlefield, choose a number. Noncreature spells with mana value equal to the chosen number can't be cast. 2/2
Endless Scream XBEnchantment — Aura Enchant creature Endless Scream enters the battlefield with X scream counters on it. Enchanted creature gets +1/+0 for each scream counter on Endless Scream.
Angel of the Dawn 4WCreature — Angel Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3
Elvish Champion 1GGCreature — Elf Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.) 2/2
Stone-Cold Basilisk 4GCreature — Basilisk Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.) Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities. 2.5/5
Scrapheap Scrounger 2Artifact Creature — Construct Scrapheap Scrounger can't block. {1}{B}, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield. 3/2
Lightning Talons 2REnchantment — Aura Enchant creature Enchanted creature gets +3/+0 and has first strike. (It deals combat damage before creatures without first strike.)
For the Family GInstant Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
Slumbering Dragon RCreature — Dragon Flying Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon. 3/3
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