Card Codex

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17 May 2024: Card library updated.

Infiltrator il-Kor

4U · Creature — Kor Rogue

Shadow (This creature can block or be blocked by only creatures with shadow.) Suspend 2—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/1

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Color identity:
NameManaTypeText
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Spellshock 2REnchantment Whenever a player casts a spell, Spellshock deals 2 damage to that player.
Rakish Crew 2BEnchantment When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Sorcerer's Wand 1Artifact — Equipment Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead." Equip {3}
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Aurora of Emrakul Creature — Eldrazi Reflection Flying, deathtouch Whenever Aurora of Emrakul attacks, each opponent loses 3 life. 1/4
Undercity Scavenger 3BCreature — Ogre Warrior When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2. 3/3
Learned Learner UCreature — Cephalid Wizard As long as you have a maximum hand size other than 7, Learned Learner has "{T}: Draw a card." 0/3
Stomp 1RInstant — Adventure Damage can't be prevented this turn. Stomp deals 2 damage to any target.
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