Card Codex

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17 May 2024: Card library updated.

Infiltrator il-Kor

4U · Creature — Kor Rogue

Shadow (This creature can block or be blocked by only creatures with shadow.) Suspend 2—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/1

Similar cards

Color identity:
NameManaTypeText
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Gather the Townsfolk 1WSorcery Create two 1/1 white Human creature tokens. Fateful hour — If you have 5 or less life, create five of those tokens instead.
Apothecary Geist 3WCreature — Spirit Flying When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. 2/3
A-Circuit Mender 3Artifact Creature — Insect When Circuit Mender enters the battlefield, you gain 3 life. When Circuit Mender leaves the battlefield, draw a card. 2/3
Demon Bolt 2RInstant Demon Bolt deals 4 damage to target creature or planeswalker. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Discourtesy Clerk 3BCreature — Vampire Employee When Discourtesy Clerk enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life. 3/2
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