Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Infuse with the Elements

3G · Instant

Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.

Similar cards

Color identity:
NameManaTypeText
Trash the Town GInstant Spree (Choose one or more additional costs.) + {2} — Put two +1/+1 counters on target creature. + {1} — Target creature gains trample until end of turn. + {1} — Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards."
Mind Spring XUUSorcery Draw X cards.
Universal Surveillance XUUUSorcery Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw X cards.
Jiang Yanggu 4GLegendary Planeswalker — Yanggu [+1]: Target creature gets +2/+2 until end of turn. [−1]: If you don't control a creature named Mowu, create Mowu, a legendary 3/3 green Dog creature token. [−5]: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control. Loyalty 4
Disciple of Bolas 3BCreature — Human Wizard When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power. 2/1
Sanctum of Shattered Heights 2RLegendary Enchantment — Shrine {1}, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control.
Bull's Strength 1GInstant Target creature gets +2/+2 and gains trample until end of turn. Untap it.
Zedruu the Greathearted 1URWLegendary Creature — Minotaur Monk At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control. {U}{R}{W}: Target opponent gains control of target permanent you control. 2/4
Press the Advantage 2GGInstant Up to two target creatures each get +2/+2 and gain trample until end of turn.
Fists of Flame 1RInstant Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.
Page 49