Card Codex

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17 May 2024: Card library updated.

Ingenious Leonin

4W · Creature — Cat Soldier

{3}{W}: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Encampment Keeper WCreature — Dog First strike {7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn. 1/1
Guardian Shield-Bearer 1GCreature — Human Soldier Megamorph {3}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control. 2/1
Cloud Crusader 2WWCreature — Human Knight Flying First strike (This creature deals combat damage before creatures without first strike.) 2/3
Kaya's Onslaught 2WInstant Target creature gets +1/+1 and gains double strike until end of turn. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Stolen Vitality 1RInstant Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
Path of Mettle RWLegendary Enchantment When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
Field Marshal 1WWCreature — Human Soldier Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) 2/2
Rush the Room RInstant Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.
Shepherd of the Lost 4WCreature — Angel Flying, first strike, vigilance 3/3
Fervent Strike RInstant Target creature gets +1/+0 and gains first strike and haste until end of turn.
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