Card Codex

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17 May 2024: Card library updated.

Ingenious Smith

1W · Creature — Human Artificer

When Ingenious Smith enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn. 1/1

Similar cards

Color identity:
NameManaTypeText
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Caprichrome 3WArtifact Creature — Goat Flash Vigilance Devour artifact 1 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with that many +1/+1 counters on it.) 2/2
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Deathbonnet Hulk Creature — Fungus Horror At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk. 3/3
Quicksilver Lapidary URCreature — Phyrexian Artificer When Quicksilver Lapidary enters the battlefield, conjure a card named Mox Opal into your hand. 1/1
Omenspeaker 1UCreature — Human Wizard When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/3
Silkguard XGInstant Put a +1/+1 counter on each of up to X target creatures you control. Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)
Armory Automaton 3Artifact Creature — Construct Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.) 2/2
Wall of Roots 1GCreature — Plant Wall Defender Put a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn. 0/5
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