Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Inheritance

W · Enchantment

Whenever a creature dies, you may pay {3}. If you do, draw a card.

Similar cards

Color identity:
NameManaTypeText
Haruspex 3GCreature — Tyranid Rapacious Hunger — Whenever another creature dies, put a +1/+1 counter on Haruspex. Devouring Monster — {T}, Remove X +1/+1 counters from Haruspex: Add X mana of any one color. 2/2
Glass Asp 1GGCreature — Snake Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step. 2/1
Pouncing Shoreshark 4UCreature — Shark Beast Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand. 4/3
Predict 1UInstant Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Chilling Trap UInstant Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.
Stream of Unconsciousness UTribal Instant — Wizard Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.
Darba 3GCreature — Bird Beast At the beginning of your upkeep, sacrifice Darba unless you pay {G}{G}. 5/4
Suture Priest 1WCreature — Phyrexian Cleric Whenever another creature enters the battlefield under your control, you may gain 1 life. Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. 1/1
Totentanz, Swarm Piper 1BRLegendary Creature — Human Warlock Bard Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block." {1}{B}: Target attacking Rat you control gains deathtouch until end of turn. 2/3
Hard Hat Area Artifact — Contraption Whenever you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
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