M:tG card similarity search
1G · Creature — Cat
Whenever Initiate's Companion deals combat damage to a player, untap target creature or land. 3/1
Name | Mana | Type | Text |
---|---|---|---|
Veteran Brawlers | 1R | Creature — Human Soldier | Veteran Brawlers can't attack if defending player controls an untapped land. Veteran Brawlers can't block if you control an untapped land. 4/4 |
Blood Moon | 2R | Enchantment | Nonbasic lands are Mountains. |
Pinpoint Avalanche | 3RR | Instant | Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented. |
Gruul Guildmage | R/GR/G | Creature — Human Shaman | ({R/G} can be paid with either {R} or {G}.) {3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker. {3}{G}: Target creature gets +2/+2 until end of turn. 2/2 |
Rubblebelt Recluse | 4R | Creature — Ogre Berserker | Rubblebelt Recluse attacks each combat if able. 6/5 |
Sprinting Warbrute | 4R | Creature — Ogre Berserker | Sprinting Warbrute attacks each combat if able. Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 5/4 |
Ichneumon Druid | 1GG | Creature — Human Druid | Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to that player. 1/1 |
Heart-Piercer Bow | 2 | Artifact — Equipment | Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Grand Melee | 3R | Enchantment | All creatures attack each combat if able. All creatures block each combat if able. |
Searing Rays | 2R | Sorcery | Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls. |