M:tG card similarity search
1G · Creature — Cat
Whenever Initiate's Companion deals combat damage to a player, untap target creature or land. 3/1
Name | Mana | Type | Text |
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Arcades, the Strategist | 1GWU | Legendary Creature — Elder Dragon | Flying, vigilance Whenever a creature with defender enters the battlefield under your control, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. 3/5 |
Moonmist | 1G | Instant | Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.) |
Dread Specter | 3B | Creature — Specter | Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. 2/2 |
Territorial Hammerskull | 2W | Creature — Dinosaur | Whenever Territorial Hammerskull attacks, tap target creature an opponent controls. 2/3 |
Angelsong | 1W | Instant | Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
Haze of Pollen | 1G | Instant | Prevent all combat damage that would be dealt this turn. Cycling {3} ({3}, Discard this card: Draw a card.) |
Lull | 1G | Instant | Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
Backdraft | 1R | Instant | Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down. |
Meteor Swarm | XRRR | Sorcery | Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers. |
Icewrought Sentry | 2U | Creature — Elemental Soldier | Vigilance Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. 2/3 |