M:tG card similarity search
4BB · Creature — Phyrexian Crocodile
When Injector Crocodile dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) 5/5
Name | Mana | Type | Text |
---|---|---|---|
Treacherous Werewolf | 2B | Creature — Werewolf Minion | Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life." 2/2 |
Branchblight Stalker | 1G | Creature — Phyrexian Elf Scout | Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) 3/1 |
Malakir Rebirth | B | Instant | Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control." |
Incendiary Oracle | 1R | Creature — Human Shaman | {1}{R}: Incendiary Oracle gets +1/+0 until end of turn. If a creature dealt damage by Incendiary Oracle this turn would die, exile it instead. 2/2 |
Living Lightning | 3R | Creature — Elemental Shaman | When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand. 3/2 |
Temp of the Damned | 2B | Creature — Zombie | As Temp of the Damned enters the battlefield, roll a six-sided die. Temp of the Damned enters the battlefield with a number of funk counters on it equal to the result. At the beginning of your upkeep, remove a funk counter from Temp of the Damned. If you can't, sacrifice it. 3/3 |
Rasaad, Warrior Monk | 2RW | Legendary Creature — Human Monk | When Rasaad, Warrior Monk dies, create three 1/1 white Soldier creature tokens. 4/4 |
Haunted Angel | 2W | Creature — Angel | Flying When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying. 3/3 |
Stitcher's Supplier | B | Creature — Zombie | When Stitcher's Supplier enters the battlefield or dies, mill three cards. 1/1 |
Nothic | 4B | Creature — Horror | Weird Insight — When Nothic dies, roll a d20. 1—9 | You draw a card and you lose 1 life. 10—19 | You draw two cards and you lose 2 life. 20 | You draw seven cards and you lose 7 life. 4/3 |